Fabbing: parallelUniverses

Toward a Philosophy of Modeling

parallelUniverses is a compendium of the foundational framework in which today’s practitioner of 3D modeling and fabrication operates, enhancing know-how knowledge typically found in software tutorials with a know-why reference source.

Readings for 2D | Point to line

Read the following in parallelUniverses:

Chapter 4 is dense at about 35 minutes to view, Chapter 8 segments add up to under 10 minutes.

Readings for 2D>3D | Line to plane

Chapter 5 is a 15-minute view and Chapter 8 segments add up to under 10 minutes. Chapter 13 is a 30-minute dense view but contains critical information about the concept of projection drawing essential to the Concept phase of design. It’s not a time saver to skimp on this reading!

Readings for 3D | Plane to volume

Chapter 8 segments add up to under 10 minutes, continuing our exploration of visual principles. Chapter 14 is also under 10 minutes, but it is a dense overview of traditional sculptural techniques. 

Readings for 3D>4D | Implied motion

Read the following in parallelUniverses:

Chapter 8 segments add up to under 10 minutes and concludes our exploration of visual principles. Chapter 6 is just over 10 minutes since you are only reading through the first third of the chapter.

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