3D | Plane to volume
Contents
Introduction
Like the Donald Judd sculpture that is the icon for this project, 3D printers work by “stacking” material to create the Gestalt inference of a shape. In Judd’s work, he makes it explicit. A 3D printer strives to make the shape more “real” by making the layers super tiny.
In this project we will explore ways of making 3D models “real” through the agency of 3D printing. From the process of “de-perfecting” geometry to the development of a print-ready model, we’ll understand what to do—and what to avoid.
Objectives
After completing this project you will be able to:
- identify and use visual principles of composition to create digital 3D art work
- understand and use various means of expression — realism, abstraction, non-objective — to achieve compelling form in support of intended content and meaning
- manipulate the various algorithmic expressions of geometry to create highly realistic form
- understand and use metaphors to sculpture in the generation of high-quality, high-resolution objects
- work with a 3D printer to create a high-quality rapid prototype of your model