Fabbing

Personal logo

Fabbing 2D | point > line personal logo Introduction: a personal logotype Inspiration Logo case studies Logo design looks pretty easy, but to do it well is one of the most challenging design problems in graphics. Arguably the most recognized brand in the world belongs to Coca-Cola. Despite its seeming lack of modernity, the Spencerian penmanship prevalent… read more »

Line art

Back to… 3 | mandala 2D | point > line line art Download sample files here Introduction This set of exercises will introduce you to the powerful drawing tools in Illustrator: Part 1: Digital Foundations We visit Digital Foundations Wiki again for an exercise that will introduce us to the Pen Tool and the power… read more »

Fabbing: parallelUniverses

Back to… 2D | point > line 2D-3D | line > plane 3D | plane > volume 3D-4D | implied motion Toward a Philosophy of Modeling parallelUniverses is a compendium of the foundational framework in which today’s practitioner of 3D modeling and fabrication operates, enhancing know-how knowledge typically found in software tutorials with a know-why reference source. Readings for… read more »

2D | Point to line

Fabbing 2D | point > line REFERENCES ||universes gestalt theory dynamic EXERCISES gestalt praxis line art type drawing ARTWORK personal logo vinyl fabrication Introduction Piet Mondrian had a style of painting that employed a severely simple visual grammar of lines, planes and primary color. From this rather depersonalized vocabulary he created a very personally identifiable… read more »

Type drawing

2 | 13ways 2D | point > line type drawing Download sample file here Drawing with type The word typography means drawing with type. Our Latin alphabet evolved from systems comprised of simple pictures called ideograms, representing intangible ideas, or pictograms, representing objects. While phonetic alphabets representing sounds evolved in the West, poetically charged ideograms… read more »

Gestalt theory

Back to… 2 | 13ways 2D | point > line gestalt theory Gestalt psychology and design The world is a chaotic place, yet humans seem hard-wired to divine order out of it. We can’t help ourselves when we look at the night sky: we know there is only randomness, yet we populate the heavens with… read more »

In the cloud

Back to… 2D digital art 3D modeling 4D media Praxis Fabbing Build your own intranet Own your work With the web, an artist can be their own archivist, project manager, and publisher, by taking advantage of different kinds of management and publishing platforms available there. For this wiki, these can be classified as: How does… read more »

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