Exercises

Tension

2D digital art 6 | neverending tension Download sample file here Multiples: creating tension For this exercise, we will use the untouched Page 2 from the Unity exercise. This will become the platform for an approach to graphic design that resists the rules of the grid. Creating tension with a sense of chaos among type… read more »

Unity

2D digital art 6 | neverending unity Download sample file here Multiples: creating unity When creating multi-page documents, the typographic grid is the principal way of organizing page elements. A grid divides a page into columns. An artist can follow the columns strictly, or use them as a rough guide to work within. In this… read more »

Mold making

Fabbing 3D-4D | implied motion mold-making Digital substitution In this agenda-packed project, we are creating work that: That’s a hefty agenda for a simple carving! To get to the last criterion — substitution — we’re going to create an object that is a means toward an object: a mold. The image above is a clear… read more »

Motion implied through modeling

Fabbing 3D-4D | implied motion motion mods Extrusions are shapes moving through space Just over a century ago, the Italian Futurists were among the first artists to attempt a genuine expression of time and motion in art that was not dependent on the “freeze frame” approach typical of painting and sculpture since the Renaissance. In… read more »

Quick masking

2D digital art 5 | variations quick masking Part 1: the ethical dimension of image manipulation In the exercise on Layering and Collage, Digital Foundation’s authors referred to Hippolyte Bayard’s Self Portrait as a Drowned Man from 1840 as the first combination print. It seems the history of photographic manipulation extends almost as far back… read more »

Cloning

2D digital art 5 | variations cloning Download files here We found Amelia Earhart! This exercise introduces you to Photoshop’s powerful image cloning abilities. For this exploration you will need two images: Downloads are available at the link above. Varieties of visual commentary Digital tools empower culture producers to create visual commentary using graphic content… read more »

World building

3D modeling 4 | environments world building Download demo files here This is a shared folder in OneDrive All the world’s a stage set Photographer Alexandre Duret-Lutz specializes in taking pictures of wee planets like the planet Paris seen at right. Actually, he takes equirectangular panorama shots like the one below and turns them into… read more »

Three kinds of map

3D modeling 4 | environments 3 kinds of map Download the demo file here Three kinds of map, two kinds of process Mapping, in general, is the alteration of basic geometry to do more than geometry could do alone. If you wanted to model a brick wall, for example, it would be possible to create… read more »

Production folder

Return to… 4 | environments 5 | very interesting One post to rule them all For 3D Modeling: The Environments project combines with the Entities project to create one complex work that demonstrates meeting the objectives specific to each project. The Environments project demonstrates your skill at world-building, while the Entities project demonstrates your ability to create and animate… read more »

Booleans

Fabbing 3D | plane > volume booleans View the project folder here To see the project folder, you must be a student with a valid email registered as a “project member.” If you are not a student in my studio, you can still view the models below. Surrealism through Boolean operations You’ve made several 3D… read more »

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