3D modeling

Essentials

3D modeling 1 | essentials REFERENCES ||universes LI Learning nonObjective EXERCISES ball drop ARTWORK mondrianimation Introduction When people view a canonical work by Piet Mondrian like the one at right, they are quick to observe its flatness, its graphic quality, and its precision. Upon closer inspection, they are surprised to find the artist’s hand in… read more »

3D modeling: parallelUniverses

Back to… 1 | essentials 2 | elements 3 | environments 4 | entities Toward a Philosophy of Modeling parallelUniverses is a compendium of the foundational framework in which today’s practitioner of 3D modeling and fabrication operates, enhancing know-how knowledge typically found in software tutorials with a know-why reference source. Readings for 1 | Essentials 1 | essentials Read… read more »

In the cloud

Back to… 2D digital art 3D modeling 4D media Praxis Fabbing Build your own intranet Own your work With the web, an artist can be their own archivist, project manager, and publisher, by taking advantage of different kinds of management and publishing platforms available there. For this wiki, these can be classified as: How does… read more »

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