3D modeling
3D modeling
Introduction
This is a studio course introducing 3D computer-generated artwork and content creation using modeling, rendering, and animation applications on the computer. This course will provide students with an in-depth understanding of 3D techniques and production strategies for visual and new media artists through technical exercises and creative exploration of the medium. The course will seek to introduce students to a wide range of digitally generated 3D-based creative work and concentrate on producing and integrating 3D modeled, rendered, and/or animated work into new media and studio art practice.
Structure
essentials
Formalism
Modeling
Before + After the Computer
Point
Line
Plane
Volume
Expressions
of Geometry
Projection
Drawing
Six Types
of Modeling
Animation
Exaggeration
Squash & Stretch
Timing
Slow-In
Slow-Out
Software
Maya
elements
Realism
Modeling
Light
Color
Visual
Principles
Mass-Void
Polys-NURBS
Sculpture
Photography
Animation
None
Software
Maya
Photoshop
environments
entities
Expressionism
Modeling
Texture
Texture
Mapping
Kinematics
Rigging
Organic v.
HardSurface
Animation
Anticipation
Staging
Solid
Drawing
Appeal
Pose to Pose
Secondary
Action
Arcs
Follow-through
Software
Maya
Photoshop
Premier