{"id":3027,"date":"2023-08-20T13:50:23","date_gmt":"2023-08-20T13:50:23","guid":{"rendered":"https:\/\/williamcromar.com\/newmediawiki\/?p=3027"},"modified":"2024-01-12T02:20:57","modified_gmt":"2024-01-12T02:20:57","slug":"production-folder","status":"publish","type":"post","link":"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/","title":{"rendered":"Production folder"},"content":{"rendered":"\n<div class=\"wp-block-columns has-white-background-color has-background is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:25%\">\n<p class=\"has-text-align-center has-small-font-size\"><em>Return to&#8230;<\/em><\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:75%\">\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><div class=\"wp-block-image is-style-rounded\">\n<figure class=\"aligncenter size-full is-resized\"><a href=\"https:\/\/williamcromar.com\/newmediawiki\/environments\/\"><img loading=\"lazy\" decoding=\"async\" width=\"375\" height=\"375\" data-attachment-id=\"136\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/nmw\/3d-modeling\/environments\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/environments.jpg\" data-orig-size=\"375,375\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"environments\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/environments.jpg\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/environments.jpg\" alt=\"\" class=\"wp-image-136\" style=\"aspect-ratio:1;object-fit:cover;width:120px;height:undefinedpx\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/environments.jpg 375w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/environments-300x300.jpg 300w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/environments-150x150.jpg 150w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/environments-100x100.jpg 100w\" sizes=\"auto, (max-width: 375px) 100vw, 375px\" \/><\/a><\/figure>\n<\/div>\n\n\n<p class=\"has-text-align-center has-small-font-size\"><strong><a href=\"https:\/\/williamcromar.com\/newmediawiki\/environments\/\">4 | environments<\/a><\/strong><\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><a href=\"https:\/\/williamcromar.com\/newmediawiki\/veryinteresting\/\"><img loading=\"lazy\" decoding=\"async\" width=\"456\" height=\"456\" data-attachment-id=\"147\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/nmw\/4d-media\/makeit\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/makeIt.gif\" data-orig-size=\"456,456\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"makeIt\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/makeIt.gif\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/07\/makeIt.gif\" alt=\"\" class=\"wp-image-147\" style=\"aspect-ratio:1;object-fit:cover;width:120px;height:undefinedpx\"\/><\/a><\/figure>\n<\/div>\n\n\n<p class=\"has-text-align-center has-small-font-size\"><strong><a href=\"http:\/\/newmediawiki.pbworks.com\/w\/page\/127847772\/veryInterestingVideoProject\">5 | very interesting<\/a><\/strong><\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><\/div>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\"><div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title\" style=\"cursor:inherit\">Contents<\/div>\n<label for=\"ez-toc-cssicon-toggle-item-69f0fc2519fb9\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"ez-toc-cssicon\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-69f0fc2519fb9\"  aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#One_post_to_rule_them_all\" >One post to rule them all<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#For_3D_Modeling\" >For 3D Modeling:<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#For_4D_media\" >For 4D media:<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#What_is_a_production_folder\" >What is a production folder?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#Our_virtual_production_folder\" >Our virtual production folder<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#Concept_Art\" >Concept Art<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#From_loose_to_polished\" >From loose to polished<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#Storyboarding_and_animatics\" >Storyboarding and animatics<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#Creating_motion_with_storyboards\" >Creating motion with storyboards<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#%E2%80%9CDope_sheets%E2%80%9D_and_shot_design\" >&#8220;Dope sheets&#8221; and shot design<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#Timelines_and_diagrams\" >Timelines and diagrams<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#3D_modeling_Camera_modeling_tips\" >3D modeling: Camera modeling tips<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#Progress_Chart\" >Progress Chart<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/#Blogging_the_Production_Folder\" >Blogging the Production Folder<\/a><\/li><\/ul><\/nav><\/div>\n\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\"><div class=\"wp-block-image is-style-default\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"302\" height=\"302\" data-attachment-id=\"1661\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/environments\/film-clapper\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/Film-clapper.png\" data-orig-size=\"302,302\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Film-clapper\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/Film-clapper.png\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/Film-clapper.png\" alt=\"\" class=\"wp-image-1661\" style=\"aspect-ratio:1;object-fit:contain\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/Film-clapper.png 302w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/Film-clapper-300x300.png 300w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/Film-clapper-150x150.png 150w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/Film-clapper-100x100.png 100w\" sizes=\"auto, (max-width: 302px) 100vw, 302px\" \/><\/figure>\n<\/div><\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"One_post_to_rule_them_all\"><\/span>One post to rule them all<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"For_3D_Modeling\"><\/span><em>For 3D Modeling:<\/em><span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>The&nbsp;<strong>Environments<\/strong>&nbsp;project combines with the&nbsp;<strong>Entities<\/strong>&nbsp;project to create one complex work that demonstrates meeting the objectives specific to each project. The <strong>Environments<\/strong> project demonstrates your skill at world-building, while the <strong>Entities<\/strong> project demonstrates your ability to create and animate a simple rig. Taken individually, each project is fine. But without the interaction between entity and environment, it&#8217;s hard to tell a good story.<\/p>\n\n\n\n<p> We need to develop an overall framework for the unified work as a whole, even though these projects are evaluated separately for their respective skill sets. We will create that framework by using a metaphor.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"For_4D_media\"><\/span><em>For 4D media:<\/em><span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Your final project of the term pivots away from coding and into video production, in keeping with our time-and-motion theme.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_is_a_production_folder\"><\/span>What is a production folder?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>The director of a video production will carry around several planning documents in a <strong>production folder<\/strong>. They have at the ready every reference necessary to keep the creative work moving forward. Teams of people are usually involved. Animators, compositors, layout artists, voice-over talent, Foley artists (sound effects creators), musicians, cinematographers, editors \u2014 the list is endless. The director needs a &#8220;blue-print&#8221; to keep everyone on track.<\/p>\n\n\n\n<p>The planning documents in the production folder include (but are not limited to) things like:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Concept art<\/li>\n\n\n\n<li>Storyboard<\/li>\n\n\n\n<li>&#8220;Dope sheet&#8221; or shot designs<\/li>\n\n\n\n<li>Production chart<\/li>\n<\/ul>\n\n\n\n<p>Now, for this project, you are a one-person team doing all the jobs, but you still need to keep a complex project organized.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Our_virtual_production_folder\"><\/span>Our virtual production folder<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>In this exercise, you will create a post in your progress journal or blog that will contain access to all the planning documents. At first, this &#8220;folder&#8221; will contain little more than placeholder information and a structure using <a href=\"https:\/\/www.w3schools.com\/html\/html_headings.asp\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>headings<\/strong><\/a>. <\/p>\n\n\n\n<p>Over a month or two, the contents of this production folder post will evolve with your project. Return to the post weekly to update changes to the concept art. Develop a new idea for a shot design. Revise the production schedule when changes happen. It&#8217;s a powerful way to own the process and an invaluable resource when you are ready to create your final presentation.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Concept_Art\"><\/span>Concept Art<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>We use concept art in film, animation, graphic novels, set design, and architecture as a means to convey the intangible qualities and emotions evoked by a design. Traditional concept art rendering materials range through paints, watercolors, markers, pencils, and the like\u2014and this may explain why modern sketch apps tend to emulate the blending of color found in these media. We see a good deal of concept art produced in paint programs like Clip Studio, raster programs like Photoshop, or vector apps like Illustrator. For examples of concept art, visit&nbsp;<strong><a href=\"http:\/\/conceptartworld.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Concept Art World<\/a><\/strong>. Tutorials on building concept art can be found at&nbsp;<strong><a href=\"http:\/\/cgcookie.com\/concept\/\" target=\"_blank\" rel=\"noreferrer noopener\">Concept Cookie<\/a><\/strong>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"From_loose_to_polished\"><\/span>From loose to polished<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>At the sites referenced above, you will see that means of expression in concept art can range from loose, abstract sketching to photorealistic rendering. The concept artist is one of many members of a team on a large movie or animation project \u2014 here you will act as your own concept artist on a team of one. Look for a means of generating concept art for your environment and your entity that works for you\u2014 Photoshop rendering, hand drawing on paper (which can be scanned), or a tablet app.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"653\" height=\"800\" data-attachment-id=\"2680\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/prototyping\/boris\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/boris.jpg\" data-orig-size=\"653,800\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"boris\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/boris.jpg\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/boris.jpg\" alt=\"\" class=\"wp-image-2680\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/boris.jpg 653w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/boris-245x300.jpg 245w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/boris-300x368.jpg 300w\" sizes=\"auto, (max-width: 653px) 100vw, 653px\" \/><figcaption class=\"wp-element-caption\"><em>Inspirational atmospheric pen-and-ink for Greg Caliguri&#8217;s <strong>Boris the Eye<\/strong> animation.<\/em><\/figcaption><\/figure>\n<\/div><\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"510\" height=\"427\" data-attachment-id=\"2678\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/prototyping\/robotconcept\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/robotconcept.jpg\" data-orig-size=\"510,427\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;ScanJet 7400&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1327417256&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"robotconcept\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/robotconcept.jpg\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/robotconcept.jpg\" alt=\"\" class=\"wp-image-2678\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/robotconcept.jpg 510w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/robotconcept-300x251.jpg 300w\" sizes=\"auto, (max-width: 510px) 100vw, 510px\" \/><figcaption class=\"wp-element-caption\"><em>Rapid robot studies at the start of a project<\/em>.<\/figcaption><\/figure>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"580\" height=\"461\" data-attachment-id=\"2679\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/prototyping\/turtle\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/turtle.jpg\" data-orig-size=\"580,461\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;ScanJet 7400&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1352803307&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"turtle\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/turtle.jpg\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/turtle.jpg\" alt=\"\" class=\"wp-image-2679\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/turtle.jpg 580w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/turtle-300x238.jpg 300w\" sizes=\"auto, (max-width: 580px) 100vw, 580px\" \/><figcaption class=\"wp-element-caption\"><em>Detail sketches for a turtle-bird hybrid start to develop material ideas<\/em>.<\/figcaption><\/figure>\n<\/div><\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"689\" data-attachment-id=\"3030\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/front_ex2\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/front_ex2.jpg\" data-orig-size=\"1100,740\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"front_ex2\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/front_ex2-1024x689.jpg\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/front_ex2-1024x689.jpg\" alt=\"\" class=\"wp-image-3030\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/front_ex2-1024x689.jpg 1024w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/front_ex2-300x202.jpg 300w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/front_ex2-768x517.jpg 768w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/front_ex2.jpg 1100w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>A detailed and precise ortho view can easily become an imported reference image in Maya<\/em><\/figcaption><\/figure>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>Concept art is a visual design for something that does not exist yet.&nbsp;Film, animation, video game development, and industrial design are a few of the fields where&nbsp;concept art is a necessary prototyping tool.<\/p>\n\n\n\n<p>Hardcore fans of <em>Star Wars<\/em> know that almost every visual aspect of George Lucas&#8217; canon was created by concept artist&nbsp;<a href=\"https:\/\/www.starwars.com\/news\/ralph-mcquarries-most-memorable-masterpieces\" target=\"_blank\" rel=\"noreferrer noopener\">Ralph McQuarrie<\/a>. Lucas described it, but McQuarrie brought it to life. That is how powerful a prototyping process can be!<\/p>\n<\/div>\n<\/div>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"478\" data-attachment-id=\"2682\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/prototyping\/mcq_ia_331\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/MCQ_IA_331.jpg\" data-orig-size=\"1280,597\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"MCQ_IA_331\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/MCQ_IA_331-1024x478.jpg\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/MCQ_IA_331-1024x478.jpg\" alt=\"\" class=\"wp-image-2682\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/MCQ_IA_331-1024x478.jpg 1024w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/MCQ_IA_331-300x140.jpg 300w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/MCQ_IA_331-768x358.jpg 768w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/MCQ_IA_331.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Ralph McQuarrie,&nbsp;<a href=\"https:\/\/www.starwars.com\/news\/ralph-mcquarries-most-memorable-masterpieces\" target=\"_blank\" rel=\"noreferrer noopener\">Concept Art for Star Wars<\/a>, circa 1975<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Storyboarding_and_animatics\"><\/span>Storyboarding and animatics<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>A <strong>storyboard<\/strong> is a pre-visualization representation of the scenes and actions in a video or animation. Panels that represent framing and show how the action occurs often look like comics. Panels can be drawings, photographs, or even video clips. You can also include text notes for dialogue and sound direction. Many templates exist on the web, and there are even sketchbooks with pre-formatted 16:9 rectangles to keep the aspect ratio of your images in line with high-definition video.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"420\" data-attachment-id=\"2686\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/prototyping\/dune2\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/dune2.jpg\" data-orig-size=\"600,420\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"dune2\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/dune2.jpg\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/dune2.jpg\" alt=\"\" class=\"wp-image-2686\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/dune2.jpg 600w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/dune2-300x210.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><figcaption class=\"wp-element-caption\"><em>Moebius, Storyboard for Alejandro Jodorowsky&#8217;s Dune, one of the&nbsp;<a href=\"https:\/\/www.openculture.com\/2014\/08\/moebius-storyboards-concept-art-for-jodorowskys-dune.html\" target=\"_blank\" rel=\"noreferrer noopener\">greatest movies never made<\/a>, circa 1975<\/em><\/figcaption><\/figure>\n<\/div><\/div>\n<\/div>\n\n\n\n<p>Storyboarding apps are a mixed bag. None I&#8217;ve researched as of this writing live up to the usefulness of simple pencil and paper. Most apps have a bias toward live action and tend to exploit people&#8217;s drawing ability anxieties. Almost all are overpriced for what they do. Print out a paper template, use it, and scan it for inclusion in your digital production folder instead.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Creating_motion_with_storyboards\"><\/span>Creating motion with storyboards<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>An <strong>animatic<\/strong> is an animated storyboard, a series of images played in sequence, often with a soundtrack. It helps integrate non-visual aspects of a project like sound, shot design, and pacing.<\/p>\n\n\n\n<p>We can easily create animatics by using scanned storyboard art. Some folks use slideware to generate a storyboard. I find it a bit too time-consuming to generate in a slideshow but scanned storyboard images can be quickly placed in a slide, and the director can play around with shot order.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<div class=\"wp-block-jetpack-slideshow aligncenter\" data-effect=\"slide\"><div class=\"wp-block-jetpack-slideshow_container swiper-container\"><ul class=\"wp-block-jetpack-slideshow_swiper-wrapper swiper-wrapper\"><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1558\" height=\"1190\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-2670\" data-id=\"2670\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb1.png\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb1.png 1558w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb1-300x229.png 300w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb1-1024x782.png 1024w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb1-768x587.png 768w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb1-1536x1173.png 1536w\" sizes=\"(max-width: 1558px) 100vw, 1558px\" \/><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1558\" height=\"1190\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-2671\" data-id=\"2671\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb2.png\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb2.png 1558w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb2-300x229.png 300w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb2-1024x782.png 1024w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb2-768x587.png 768w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb2-1536x1173.png 1536w\" sizes=\"(max-width: 1558px) 100vw, 1558px\" \/><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1558\" height=\"1190\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-2672\" data-id=\"2672\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb3.png\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb3.png 1558w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb3-300x229.png 300w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb3-1024x782.png 1024w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb3-768x587.png 768w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb3-1536x1173.png 1536w\" sizes=\"(max-width: 1558px) 100vw, 1558px\" \/><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1558\" height=\"1190\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-2673\" data-id=\"2673\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb4.png\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb4.png 1558w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb4-300x229.png 300w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb4-1024x782.png 1024w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb4-768x587.png 768w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb4-1536x1173.png 1536w\" sizes=\"(max-width: 1558px) 100vw, 1558px\" \/><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1558\" height=\"1190\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-2674\" data-id=\"2674\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb5.png\" srcset=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb5.png 1558w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb5-300x229.png 300w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb5-1024x782.png 1024w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb5-768x587.png 768w, https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/sb5-1536x1173.png 1536w\" sizes=\"(max-width: 1558px) 100vw, 1558px\" \/><\/figure><\/li><\/ul><a class=\"wp-block-jetpack-slideshow_button-prev swiper-button-prev swiper-button-white\" role=\"button\"><\/a><a class=\"wp-block-jetpack-slideshow_button-next swiper-button-next swiper-button-white\" role=\"button\"><\/a><a aria-label=\"Pause Slideshow\" class=\"wp-block-jetpack-slideshow_button-pause\" role=\"button\"><\/a><div class=\"wp-block-jetpack-slideshow_pagination swiper-pagination swiper-pagination-white\"><\/div><\/div><\/div>\n<\/div>\n<\/div>\n\n\n\n<p>We can also test timing, pacing, and audio sync with animatics. In the video illustration here we see storyboard art combined with sound effects imported into Premier and time-lined to anticipate rendered scenes. While this can seem to take a chunk of time to produce, as a decision-making tool it saves a great deal of time down the pipeline.<\/p>\n\n\n\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Skinner Parcel Service_Storyboard\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/6-tA97mWONc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"%E2%80%9CDope_sheets%E2%80%9D_and_shot_design\"><\/span>&#8220;Dope sheets&#8221; and shot design<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>From a storyboard emerges another kind of film prototype. Shot design is the blueprint for setting up relationships between and within individual scenes in a time-based narrative.<\/p>\n\n\n\n<p>The traditional shot design was a <strong>dope sheet<\/strong>, a kind of spreadsheet \u2014 rows are time, expressed in frames. Columns are elements and instructions. The first column is reserved for frame numbering, and other columns keep track of individual elements or layers in traditional hand-drawn cel animation. We see the exact timing and positioning of each element noted, frame by frame. The final column at the far right contains instructions for secondary movement \u2014 camera pans, dollying, zooms \u2014 and transitions like fading, dissolving, or quick cutting.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Timelines_and_diagrams\"><\/span>Timelines and diagrams<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Time-based programs like Animate, Premier, Audition, and Maya use the metaphor of the dope sheet as a familiar interface: the timeline, seen below right. If you turn a traditional dope sheet 90 degrees, you will see the similarity.<\/p>\n\n\n\n<p>Modern apps have sprung up that help auteurs do this diagrammatically.  Hollywood Camera Work&nbsp;<strong><strong><a href=\"https:\/\/www.hollywoodcamerawork.com\/shot-designer.html\" target=\"_blank\" rel=\"noreferrer noopener\">Shot Designer<\/a><\/strong><\/strong>&nbsp;is rapidly becoming an industry-standard tool that uses icons for cameras and elements, vectors for movement, lines for walls, placement for light, and imported images to generate a top view of a scene that will be very familiar to users of modeling programs.<\/p>\n\n\n\n<p>There is a learning curve for&nbsp;<strong>Shot Designer<\/strong>, but not a steep one.&nbsp;<a href=\"http:\/\/www.hollywoodcamerawork.us\/sd_videos.html\" target=\"_blank\" rel=\"noreferrer noopener\">Visit the tutorials<\/a>, and in a half hour, you are a director!<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"623\" height=\"841\" data-attachment-id=\"2699\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/prototyping\/dopesheet\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/dopesheet.gif\" data-orig-size=\"623,841\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"dopesheet\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/dopesheet.gif\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/dopesheet.gif\" alt=\"\" class=\"wp-image-2699\"\/><figcaption class=\"wp-element-caption\"><em>Traditional dope sheet<\/em><\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"438\" height=\"143\" data-attachment-id=\"2700\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/prototyping\/flash_interface\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/flash_interface.gif\" data-orig-size=\"438,143\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"flash_interface\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/flash_interface.gif\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/flash_interface.gif\" alt=\"\" class=\"wp-image-2700\"\/><figcaption class=\"wp-element-caption\"><em>Digital timeline<\/em><\/figcaption><\/figure>\n<\/div><\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"168\" data-attachment-id=\"2698\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/prototyping\/cameradiagram1\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/cameradiagram1.jpg\" data-orig-size=\"300,168\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"cameradiagram1\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/cameradiagram1.jpg\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/cameradiagram1.jpg\" alt=\"\" class=\"wp-image-2698\"\/><figcaption class=\"wp-element-caption\"><em>Simple vector dragging and familiar icons make shot design intuitive<\/em><\/figcaption><\/figure>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"168\" data-attachment-id=\"2701\" data-permalink=\"https:\/\/williamcromar.com\/newmediawiki\/prototyping\/storyboard1\/\" data-orig-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/storyboard1.jpg\" data-orig-size=\"300,168\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"storyboard1\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/storyboard1.jpg\" src=\"https:\/\/williamcromar.com\/newmediawiki\/wp-content\/uploads\/2023\/08\/storyboard1.jpg\" alt=\"\" class=\"wp-image-2701\"\/><figcaption class=\"wp-element-caption\"><em>The Shot List helps plan your project with images from your storyboard!<\/em><\/figcaption><\/figure>\n<\/div><\/div>\n<\/div>\n\n\n\n<p>If you&#8217;re reading this as an animation artist, you might not be using &#8220;actors&#8221; but remember: the actor icons are icons, and thus can be used to represent anything: a car, a teapot, a worm&#8230; <\/p>\n\n\n\n<p>We can build a fair critique of\u00a0Shot Designer&#8217;s freemium business model. Export functions are limited if you are working with the free version. Want to export? Simply take a screenshot from your tablet or mobile device to share on your blog!<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"3D_modeling_Camera_modeling_tips\"><\/span><em>3D modeling: Camera modeling tips<\/em><span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Now, an app may not be necessary for a simple project, but you can see from the screen captures above how similar the diagrams are to the top view in Maya. The camera icon is traveling along a vector path, suggesting an attachment-to-path solution for camera motion. You can create a simple like-kind diagram in a sketchbook or drawing app, and this will help you visualize how to model and animate camera functions.<\/p>\n\n\n\n<p>You can also see <em>two<\/em> cameras present in one of the screen captures. In live-motion cinematography, a director will often keep several cameras rolling from several points of view during one take. This is a trick you can do in Maya. Set up a few cameras in one scene, and render or play-blast from all of them. You can use the &#8220;footage&#8221; to create a shot sequence in post-production editing. This is something that generates drama or excitement without the additional time and expense of extra animation!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Progress_Chart\"><\/span>Progress Chart<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Project-based studio work is deadline-driven. But most big deadlines don\u2019t reveal how we should break a project down into smaller tasks. Each of these mini-tasks has their own deadlines. Analyzing a project in this way is the task of project management, and as unartistic as this sounds, successful artists are successful project managers. Project management tools range from the simple to complex:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Calendar<\/strong>: a simple Google calendar with deadlines.<\/li>\n\n\n\n<li><strong>Timeline<\/strong>: spreadsheet- or table-based weekly accounting of deadlines shows progress graphically.<\/li>\n\n\n\n<li><strong>Gantt Chart<\/strong>: also table-based, often combines with a timeline to graphically describe relationships between parts of a project. This is especially useful for more complex or collaborative projects.<\/li>\n\n\n\n<li><strong>Kanban Boards<\/strong>: task management through the digital equivalent of the sticky note. A Kanban board like Trello is filled with \u201ccards\u201d that describe tasks in greater detail, especially useful for collaboration communication.<\/li>\n\n\n\n<li><strong>Critical Path<\/strong>: for the most complex projects, a Gantt-like chart that reveals the \u201ccritical path.\u201d This is a sequence of tasks that, when added together, determine the duration of a project. In other words, if you delay any task on the critical path, you delay the overall deadline. It is useful for those times when it is essential to understand what the shortest duration possible will be for completing a project.<\/li>\n<\/ul>\n\n\n\n<p><a href=\"https:\/\/sites.psu.edu\/newmediadart303\/calendar\/#Week-by-Week\" target=\"_blank\" rel=\"noreferrer noopener\">The chart in<\/a> this syllabus is a good example of a timeline. It demonstrates how we can use a simple table to generate a graphic, with different color-coded bars representing tasks and duration, week by week.<\/p>\n\n\n\n<iframe loading=\"lazy\" src=\"https:\/\/sites.psu.edu\/newmediadart303\/calendar\/#Week-by-Week\" style=\"border:0px #ffffff none;\" name=\"chart\" scrolling=\"yes\" frameborder=\"1\" marginheight=\"0px\" marginwidth=\"0px\" height=\"400px\" width=\"100%\" allowfullscreen><\/iframe>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Blogging_the_Production_Folder\"><\/span>Blogging the Production Folder<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>In a traditional video or animation project, we place the above-mentioned tools in a folder and share it with project team members. Instead of a physical folder, you can use your blog to keep your production folder in the cloud.<\/p>\n\n\n\n<p>Use the heading suggestions below, you can keep things in order as you post them week by week:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Concept art<\/li>\n\n\n\n<li>Storyboard<\/li>\n\n\n\n<li>Shot design<\/li>\n\n\n\n<li>Progress chart<\/li>\n<\/ul>\n\n\n\n<p>Remember these tools are documenting a work in progress. As a project evolves, expect there to be definite differences between your plan and the resulting product. In other words, allow these tools to guide but not limit your creativity. Instead, embrace change and evolution, documenting it where necessary. You garner great insight into your creative process by seeing the differences between the plan and the outcome.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Return to&#8230; 4 | environments 5 | very interesting One post to rule them all For 3D Modeling: The&nbsp;Environments&nbsp;project combines with the&nbsp;Entities&nbsp;project to create one complex work that demonstrates meeting the objectives specific to each project. The Environments project demonstrates your skill at world-building, while the Entities project demonstrates your ability to create and animate&#8230; <a href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/\">read more &raquo;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_eb_attr":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4,11],"tags":[],"class_list":["post-3027","post","type-post","status-publish","format-standard","hentry","category-3d-modeling","category-exercises"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Production folder - newMediaWiki<\/title>\n<meta name=\"description\" content=\"Production folder: digitizing the director&#039;s project management tools, including concept art, storyboard, shot design, and progress chart.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/williamcromar.com\/newmediawiki\/production-folder\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Production folder - 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